Note: This list is illustrative and not comprehensive. Players and Chill Masters are encouraged to come up with more and add them to the list. The costs have not been play-tested and may need adjusting.
Edges are things which give a character something extra that could give them an advantage in a certain situation.
| Edge | Levels | Cost |
|---|---|---|
| Ambidexterity | 2 | 2 |
| Combat Reflexes | 2 | 2 |
| Concentration | 1 | 2 |
| Contacts (Various) | 3 | 1 |
| Courage | 1 | 4 |
| Direction Sense | 1 | 1 |
| Eidetic Memory | 2 | 5 |
| Good Looks | 3 | 1 |
| High Pain Threshold | 2 | 3 |
| Increased STA Recovery | 2 | 5 |
| Increased WPR Recovery | 2 | 5 |
| Increased Wound Recovery | 2 | 5 |
| Keen Hearing | 2 | 1 |
| Keen Vision | 2 | 1 |
| Lucky | 1 | 5 |
| Night Vision | 1 | 3 |
| Strength of Character | 2 | 2 |
| Strength of Faith | 2 | 4 |
| Strong Stomach | 2 | 2 |
| Wealth | 3 | 2 |
Drawbacks are the reverse those things that could cause problems for a character in a certain situation.
| Drawback | Levels | Cost |
|---|---|---|
| Albinism | 1 | 1 |
| Combat Paralysis | 1 | 4 |
| Cowardice | 1 | 4 |
| Delusions (Various) | 3 | 2 |
| Dependent | 3 | 2 |
| Dyslexia | 1 | 1 |
| Illiteracy | 1 | 4 |
| Impulsiveness | 1 | 3 |
| Paranoia | 3 | 4 |
| Phobia (Various) | 5 | 1 |
| Poor Hearing (Correctable) | 2 | 1 |
| Poor Hearing | 2 | 2 |
| Poor Vision (Correctable) | 2 | 1 |
| Poor Vision | 2 | 2 |
| Poor Memory | 2 | 2 |
| Poverty | 3 | 2 |
| Reduced STA Recovery | 2 | 5 |
| Reduced WPR Recovery | 2 | 5 |
| Reduced Wound Recovery | 2 | 3 |
| Ugly (Poor Looks) | 3 | 1 |
| Weak Stomach | 1 | 2 |
The Call of Cthulhu 7th Edition rules have a list of 100 possible phobias and 100 possible delusions.