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CHILL

Skills

Hand-to-Hand Combat Skills

Unarmed combat skills used in combat.

SkillBase Stats
BoxingAGL DEX STR
Brawling*AGL STR
Dodge*AGL PER
Martial ArtsAGL DEX STR
WrestlingAGL STR

* Characters begin with this skill at level 0.

Hand-to-Hand Combat Skills

Hand-held weapon skills used in combat.

SkillBase Stats
Club / NightstickSTR AGL
Knife / DaggerSTR AGL
SwordSTR AGL

Ranged Weapon Skills

Ranged weapons of all kinds. In the modern era these are mostly firearms.

SkillBase Stats
ArcherySTR DEX PER
CrossbowDEX PER
HandgunDEX PER
RifleDEX PER
Sub-Machine GunDEX PER
Throw (Weapon)STR DEX PER
Throwing*STR DEX PER

* Characters begin with this skill at level 0.

() Multiple versions of the skill for different weapons, like Knife, Axe, Shuriken etc

Vehicle Skills

Skills relating to drive, riding or piloting. Skill level 2+ is required before it is assumed a character can do basic operations such as start the vehicle and drive along normal roads.

SkillBase Stats
Drive (Vehicle)DEX PER
NavigationINT PER
Pilot (Aircraft)DEX PER
Pilot (Boat)DEX PER
Ride (Animal)DEX PER
Ride (Vehicle)DEX PER

() Multiple versions of the skill for different Veichles - Car, HGV etc, Aircraft - Light, Commerical, Fighter etc, Boat - small, ship etc

Academic Skills

These skills reflect knowledge and understand that your character that are academic or intellectual in nature. Learning and advancing in these skills requires study and training. Characters are assumed to be able to speak English. Any other languages requires a skill.

SkillBase Stats
AccountingINT WPR
Anthropology (Culture)INT WPR
ArchaeologyINT WPR
AstronomyINT WPR
BallisticsINT WPR
BotanyINT WPR
ChemistryINT WPR
Computer UseINT WPR
Computer SystemsINT WPR
Computer ProgrammingINT WPR
DemolitionINT WPR
Drug TherapyINT WPR
ExplosivesINT WPR
Electronics (Culture)INT WPR
EngineeringINT WPR
Forensics / PathologyINT WPR
GeographyINT WPR
HistoryINT WPR
Language (Language)INT WPR
LawINT WPR
Legends and LoreINT WPR
LinguisticsINT WPR
LiteratureINT WPR
Magic StudiesCHA INT WPR
MathematicsINT WPR
Medicine (Field)INT WPR
Occult StudiesINT WPR
ParapsychologyINT WPR
PhysicsINT WPR
PsychiatryCHA INT WPR
Psychic StudiesCHA INT WPR
PsychologyCHA INT WPR
Religion (Religion)INT WPR
Religious StudiesINT WPR
ResearchINT WPR
ToxicologyINT WPR
ZoologyINT WPR

() Multiple versions of the skill for different cultures, languages, religions etc - British, German, Egyptian, Jewish / Hebrew etc.

Professional Skills

These are skills that relation to a business or profession that requires some talent, training or experience in order to do well. They can involve some training, possibly of an academic nature, to begin with, but generally they are improved by experience rather than further study.

SkillBase Stats
Acting / DramaCHA PER WPR
AntiquesCHA INT WPR
ArtCHA PER WPR
Business StudiesCHA INT WPR
Business ManagementCHA INT WPR
CriminologyINT WPR
Financial ConsultancyINT WPR
HypnotismCHA INT WPR
InvestigationINT PER WPR
JournalismCHA INT WPR
Law EnforcementINT WPR
Magic (Field)CHA PER WPR
MeditationCHA WPR
Play (Instrument)CHA DEX PER
MusicCHA INT WPR
PoliticsCHA PER WPR
SpiritualismCHA PER WPR
Teaching / EducationCHA INT WPR

() Multiple versions of the skill for different magic traditions and different types of musical instructment.

Common Skills

These are skills are generally physical in nature and can be self-taught, not relying on a lot of academic talent or instruction from others.

SkillBase Stats
AcrobaticsAGL DEX STR
Animal HandlingDEX CHA
ClimbingAGL DEX STR
DeceptionCHA INT
DisguiseCHA DEX
EscapologyAGL DEX
First AidDEX INT WPR
ForgeryDEX INT PER
GamblingDEX INT PER
IntrusionAGL DEX PER
JumpingAGL DEX STR
Long Distance RunningAGL CON STR
OratoryCHA INT
Persuasion / SeductionCHA INT
PhotographyDEX PER
SprintingAGL CON STR
StealthAGL PER
SurvivalDEX INT WPR
ThieveryAGL DEX PER